
© 2008 Warner Bros. Pictures − All right reserved.
Overview
Carl Allen, a guy whose life is going nowhere, signs up for a self-help program based on one simple covenant: say yes to everything…and anything.

The tables are turned as four teenagers are sucked into Jumanji's world - pitted against rhinos, black mambas and an endless variety of jungle traps and puzzles. To survive, they'll play as characters from the game.